This past week, there was another post by my good friend Arend-Jan Kauffmann about using Docker directly on Windows 10 (what are you still doing here? Go read AJ’s post!). He had previously written about using Docker in a Hyper-V VM, and he has helped me understand how this all works a number of times. Just to be sure I mention this here, you can read all about the technical details on Tobias Fenster’s blog but that goes over my head very quickly.
The reason why I am writing this is because I am very reluctant to make the step to install Docker directly on my laptop. What works for me at the moment is where I have Hyper-V enabled on my laptop, and I have a VM with just Windows Server 2016 (creating one with Windows Server 2019 is very high on the todo list). My Docker is installed in a snapshot of that VM, and that is where I do all of my development work. I wrote about this before, read it here.
See… I am the king of screwing up my computer. If there is anything, ANYTHING, that will mess up my computer and render it absolutely useless, I WILL find it, and I will kill my computer (I am hearing that in Liam Neeson’s voice by the way). I have had to re-install my laptop so many times because of things that went wrong. When I have a problem like this in my VM, I don’t even spend any time trying to figure out what went wrong (that gives me a headache just thinking about it). All I need to do is delete the snapshot, create a new one, and I’m back up in a matter of minutes. All my dev work is in repos that I sync regularly, so I never have to worry about losing any work.
I’ve read about Docker straight on Windows 10, and it sounds very nice and easy to use. At the same time, I read blog posts and even Tweets that mention damage to the host OS from normal Docker operations, and I just KNOW that if I try it will happen to me. My reluctance to use Docker on Windows 10 directly does not come from wanting to stay in the past, but it is more from the knowledge that I’m going to screw up my computer.
Maybe I’m too cautious, but for now I will stick to my setup and continue to use Docker inside a VM. It works for me, and for now that’s good enough.
Maybe you remember, last year I wrote about signing an App Package file, but that post was really about how I got to collaborate with someone at Microsoft, and one of the things we did was improve the online documentation for this topic.
At the time, I had noticed that there was a feedback button on each page in Docs, and underneath the feedback button it said something like ‘feedback is linked to GitHub Issues’, which led me to wonder if we’d ever see Docs in a repo that we could actually contribute to.
Now today, through a tweet by one of the managers at Microsoft, there was a link to a blog post about that very topic: here it is.
Just think how great this is! Not only do we get access to the source files of the actual documentation, we have a mechanism to contribute to the content. If you ever find yourself confused by any of the documentation, you can either leave your feedback on Docs, or you can make a change and submit a pull request to the repo itself! Either way, the actual system that is used to maintain the docs source files is also used to track issues, and you can create issues yourself in that very system!
The AL language has an object type called ‘enum’. This object type defines a list of possible values in the form of a set of key/value pairs, plus captions. You can then create a field in a table or table extension enum as its data type, and the field will provide the user with a drop down list of those values. Just like option fields, the database stores the numerical values of the enum in the field.
To define a new enum, you create a new .al file in which you define the enum as an object, and you list the options of the enum as follows:
Note that the ‘Extensible’ property is set to true, so it will be possible to extend the enum with additional options when the enum is used in other extensions.
To link a field in a table or a table extension, you define the field as an enum type field, and specify the enum name as part of the field definition. In the following screenshot we’re adding an enum type field to the Customer table in a new tableextension:
Now, in order for this enum to be extended, you would have the app that includes the enum as a dependency (which puts the original enum into the current app’s symbol references), and then you would create a new object called an ‘enumextension’, in which you define additional values.
Now when you look at the Customer Card, you can see all the values in the dropdown for the new field:
It is also possible to link an option field in C/SIDE to an enum in AL, as shown in the following screenshot:
When I learned about the extensible enum type, I was salivating at the thought that it would be possible to extend the available options in a ton of tables (type in sales/purchase line, account type in journals, entry type in ledgers to name just a few of them). It IS possible to do just that, and eventually the goal is to replace all option type fields in Business Central with enum type fields, it’s just that it comes with a crap ton of refactoring of existing code.
There is a lot of code that checks for all available option values, with an ELSE leg in the CASE statement for ‘other values’. All of that code will need to be refactored to allow for extended enums instead of just raising an error with an unrecognized value.
Now you know about enums, start using them instead of option type fields, and make them as extensible as possible.
So you’re getting your feet wet with Visual Studio Code, and you’re starting to get the hang of how developing extensions for Business Central works. You’re getting comfortable with all the elements of a VSCode workspace and how to connect your workspace to your Docker container. Now is the time to dive into source code management.
One thing that makes it easy to get started is that Visual Studio Code supports source code management as a built-in feature of the program itself, through integrating with the GIT source control management protocol. You have to install this separately, but once you have all the right bits in place, VSCode will keep track of the changes that you make to your objects, and you can take action based on that, right inside VSCode.
Install the right bits
From what I understand, the reason why Git itself is not installed as part of VSCode is because of the open source license that comes with Git. As a result, you have to install the protocol separately. The installer can be found on the Git website at https://git-scm.com/. Click on the download button and just accept all the prompts in the installer (hit ‘next’ about 9 times). All you need to do now is restart VSCode, and now VSCode is integrated with Git. It will issue all the commands that you want as if they were features of VSCode itself.
Tell Git who you are
Basically, source control management is a system that keeps track of who made what changes to which files at what point in time. It is the ultimate CYA tool, and it also can and will be used against you :). You have to tell Git who you are by setting two global system parameters, the user’s name and email address. Enter these parameters in the Terminal window in VSCode.
Sign up for GitHub and create a repository
Go to https://github.com/, sign up for an account, using the same email that you entered in VSCode as the Git user email. This is a super easy thing to do, I’m sure you can figure that part out yourself.
Once you’re in your Github account, create a repository there. Either click on ‘new repository’ from the dropdown button right next to your avatar, or click on ‘repositories’ and then on ‘new’. Give it a name, and if you want to be adventurous add a .gitignore and/or a license. You will figure out about all the details as you learn to use this.
The repository on Github is your ‘remote’. The image shows a new empty repository called ‘Kerplunk’ in my GitHub account. I set it to private because there’s really nothing to share in there at this point.
Initialize your first repository
As you probably already know, the VSCode ‘workspace’ is nothing more than a folder on your local drive. By some lucky coincidence, Git also works with folders, only in SCM terms, a folder is called a ‘repository’. You will have to learn to call these ‘repos’ if you want to look like you know what you’re talking about. A ‘folder’, a ‘workspace’, a ‘repository’, they are really all the same thing.
In order to make this happen, you need to initialize the folder as a repo. The easiest way to do this is to copy the repo from github into VSCode. As you may have noticed, in Github there was a big green button called ‘clone or download’. When you click on that button, it will drop down a little box where you can copy the link to your repo.
Now go back to VSCode, open the command palette and issue the ‘Git: Clone’ command. It will now prompt you for a link (paste in the clone link) and a folder. VSCode will then download the content of the repo from Github. Just some terms that you have to know: the repo on Github is the ‘Remote’, the copy of that repo on your hard drive is called the ‘local repo’ and the process of downloading the remote to local is called a ‘cloning’.
You are now ready to rock and roll with source code management. Open Windows Explorer and VSCode at the same time, and note that the content of the workspace in VSCode hides the Git folder. VSCode now knows that the workspace is also a repo, and to track all changes in there. Copy the files of a brand new AL project into the repo and see what happens. VSCode will notice that there are a few new files in the repo.
Note how the files in the workspace get a green color, and there is a badge with the number 3 on the source control tab.
Stage, Commit and Sync
Remember, you are always working on a LOCAL copy of the repo, you never work directly in the remote repo. To get your changes into the remote is a two step process. First you have to save the changes to the LOCAL repo, which is called ‘Committing’ the changes. You get to decide which files you want to commit by way of a process called ‘staging’.
Click on the Source Control button in VSCode, and note that all changed files are listed under a heading called ‘CHANGES’. When you hover your mouse over either one of the files, it shows a plus sign. When you click on that plus, it will move the file to another heading called ‘STAGED CHANGES’. Those staged changes are the files that will be committed to the local repo. You can select all or some of the files and then hit the checkmark, which is the commit button. This writes the changes into your local repo.
The last step is to send the commits from your local to your remote repo. This is called the ‘Sync’ process. You can either issue the ‘Git: sync’ command from the command palette, or hit the Sync button in the status bar. VSCode will send any new changes to the remote, and it will download any new changes from the remote.
Now check your repo in github and verify that your changes are up there.
Congratulations my friend, are now using source control management 🙂
Update Sep 24, 2018: added YouTube link. As I was writing this post, I was also working on a training video to get started with source code management. You can find it on YouTube here:
Update March 30, 2019 – new screenshots to show current look of VSCode
My struggle to get the new translation files right has been real and too long to recount on this blog. When I finally got it right, it felt like it was more of a coincidence than actual skill to finally get it done.
It started with the app submission checklist, where one of the requirements is to “include all translations of countries your extension is supporting”. The app that I was working on was targeted for the US market, so all I needed was a translation file for ‘en-US’. The page on docs that explains translations explained what I needed to do. Or did it?
Turning on the translation feature in the app.json file and replacing all ML captions and such was easy enough. The trouble begins when you run into the details.
As soon as you rebuild the app, VSCode generated the default translation file in a new folder called ‘Translations’, and the translation file will be called “<YourAppname>.g.xlf”. Because the development language is ‘en-US’, this generated translation file is also specified for the ‘en-US’ language.
The translation page on Docs specifies that you need to copy the generated file “to avoid that the file is overwritten next time the extension is built”. Each time that you build the app it will re-create the generated xlf file. What that means is that you need to make a copy of the translation file and use the copy to do your actual translation work.
So I did make that copy, and because I was working on a US only app, I felt I was done with my translation. I had the generated file in my workspace, I had a copy of it for the ‘en-US’ language, I thought I was good to go. Alas, the app submission failed because they could not find any translation file in my app. Something was missing from my translation file.
The generated file only has nodes for “source”, which comes from all of your text strings like labels and captions and comments and such. The translation itself is in a node that is NOT included in the generated xlf file, you have to create that. The name of this node is “target”, and this is where the actual translation goes for each source element.
So, I copied and pasted all of the source nodes, made target nodes out of them, and by this time I had a direct line to the validation person at Microsoft, who was willing to hop on a Skype call and look at my workspace. He was also surprised to see that my workspace DID have the translation file, while the app file that I sent to him did not. As it turns out, the target node needs to have an attribute called “state” with a value “translated”.
In order to get the translation file in its proper state, you should use the proper tool, and I found that the Microsoft Multilingual app toolkit editor is the easiest one to work with. It puts the right elements into the xlf file, and when I used that tool, my app file was finally accepted.
My company, Cloud Ready Software, was commissioned late last year to create some short ‘How Do I’ videos on how to accomplish a bunch of simple technical tasks in Business Central. In total we created about a dozen videos, and they were all published on the “Dynamics 365” channel on YouTube. This channel has a TON of video content about all sorts of topics related to Dynamics 365 in general. Business Central is actually not a main topic in this channel, they are mostly focused on Sales, Marketing, Operations.
Anyway, I wanted to put links to the videos that I recorded in a blog post, so it would be easy to find them. As a result of these videos, we’ve been commissioned to create 30 hours of real training material for Business Central. Yes you read that right… THIRTY HOURS!!!! That’s almost a whole week!!!! Unfortunately, these larger videos will be published in the Dynamics Learning Portal, which is a subscription service inside PartnerSource. You have to have PartnerSource access and also pay extra to be able to access those videos.
I’ve already brought up in an internal meeting that it would be really cool if those videos could be public, and I did not get shot down. I doubt that they will be though, but I will make it a mission to mention this at every step of the way. I’ll keep you posted. On to the videos…
The first one is an easy one, how to add a field in an extension:
Next, how to add a field with a foreign key relation to another table:
Do you want to have a local development environment for Dynamics NAV and Dynamics 365 Business Central, where it is easy to spin up and remove new databases, in whatever version you need? Docker makes it all possible, and this post explains how I was able to get my environment ready for prime time.
One of the most common things that happens in my blogging life is that I will be working on a post about a certain topic, and then as I come near a state where I feel like I can publish, someone else comes along and steals my thunder, and what often happens is that those other people write something much better than what I was working on. It’s demoralizing on one hand, but at the same time great to see so much quality content. Especially when a ton of it comes out on the same day, (as it did today), you ask yourself why am I even trying….
So, having just deleted the content of my attempt at some original Docker content, here are some of the most useful resources for this topic:
You can’t start this with anything other than a vast amount of material by Freddy Kristiansen, who has been working tirelessly on improving this area. He came out with a truckload of material today. You can just go to his blog and look for it yourself, but let me give you links to the most useful ones:
My journey to finally get Docker to work on my local Hyper-V virtual machine was biased, because I am fortunate enough to work with Arend-Jan Kauffmann. Back in December, he wrote an excellent blog about setting up networking into a local VM and to set up Docker access, where the container runs in the VM, and you can do development directly on the host machine. Thank you AJ for taking some time to look at my computer and helping me set this up.
I now have Docker containers run in multiple versions of Dynamics 365 and NAV, and it is all working seamlessly.
I’m still figuring out how to utilize Hyper-V most efficiently. For instance, I’m not sure yet if I should have multiple VM’s for multiple projects, or just keep it at a single VM with all of my projects. Especially when the version of the VSCode AL Language extension is important I might need to modify my setup. I will be experimenting with this and I’ll share that as I go along.
One thing’s for sure though: with my current working Docker container, this is about as efficient as I’ve ever been in my entire history as a developer.
This is a quick blog about installing the AL language for Visual Studio Code from a .vsix file.
When you create a developer preview Azure VM for AL development, you get a landing page to access this VM. The script that creates this VM will put all the components on the VM that you need to do your development, including the correct version of the AL Language extension for VS Code.
If you want to do your development locally, you will need to put the right version of the AL Language extension on your local installation of VS Code. Lucky for you, there is a link on the landing page for your VM that will download the installation package into your downloads folder. The file has the extension .vsix, which is what VS Code needs.
All you need to do is press Ctrl+Shift+P and type ‘vsix’ in the command palette, and VS Code will suggest ‘Extensions: Install from vsix…’. When you select this, you need to browse to the file, and hit the ‘Install’ button. If you already have another version of the AL Language installed, you’ll need to disable that, so that there is no confusion about which one VSCode uses.
My favorite week of the year has just ended. I’m in the high speed train from Antwerpen back to Amsterdam, which is over just like that so I don’t have much time to make this anything elaborate.
As per usual, the organization was superb. The venue is fantastic, with a great expo area, lots of good food and drink choices, and the seats in the great rooms are just about the most comfortable seats you can imagine. The Kinepolis is a movie theater that you can also rent for events. I think I speak for everyone when I say this is one of the most important features, and I hope we will never have to move to a different location.
My week started with a full day pre-conference workshop about automated testing in NAV. This workshop was hosted by none other than Luc van Vugt, who, as per usual, delivered a solid day of learning. I had misread the workshop description and the correspondence that we had prior to the workshop, so I did not get everything out of it that I could have, but Luc was so kind to offer assistance to me so that I could do the exercises at home. Any time you have an opportunity to train under Luc, you should take it.
My company, Cloud Ready Software, was a sponsor, so we had a booth to staff. It was a pleasure to be there and talk to anyone who had any questions about what we can offer.
I can’t say enough about this conference. For any technical resource in the NAV channel (and I include Dynamics 365 for Finance and Operations in that category), NAV Techdays is a must to attend, every single year. This is the second time that I’ve gone, and I am still kicking myself for not going the first few years. If I can help it, I will not make that mistake again.
You might have heard people talk about “Extensions v2”, and maybe that doesn’t make a whole lot of sense. Let me take a few minutes and try to explain the concept to you.
Back in 2015, Microsoft announced the concept of extensions to us, in this blog post. I remember reading this article, and being thoroughly confused. At the time I was not in a technical role, and I had let my technical knowledge slip for just a minute it seems.
For extensions v1, development is done in good old C/SIDE. There are severe limitations as to what you are allowed to do. For instance, you cannot add values to option strings in table fields, and you cannot add code to actions on pages. I won’t get into the details of those limitations, but you must be aware of what you can and cannot do for extensions, because in C/SIDE you can do a LOT more than what you are allowed to do.
The extension itself is compiled in a so-called .NAVX file, also know as a NAV App file. To get to this package file, you must use PowerShell Cmdlets to export the original and modified objects, calculate the delta files, and then build the .NAVX file. To deploy this .NAVX file, you then must use another set of PowerShell Cmdlets.
Especially the development part can be cumbersome. There are many things you are not allowed to do, and as you build the .NAVX file, the system will yell at you when you did something wrong. There are many moving parts, and it takes a lot of discipline to get it right
For extensions v2, development is done in Visual Studio Code (also known as VSCode), using the AL Language extension. Since you are no longer working in C/SIDE, only the allowable things are allowed. You simply cannot do anything that the tool is not capable of doing. You no longer have to export original objects and compare them to modified objects. Essentially, you are programming the delta files directly in VSCode.
Deploying the solution works simply by building the project from VSCode. You hit F5 and VSCode will build the package and deploys it to the service tier that you specify in the launch file. Deploying the app to a test system still happens with PowerShell Cmdlets.
Hopefully this clears it up a little bit. Once you understand the differences, it’s not so intimidating any longer.